Explore Random posts from online message boards - Webz.io’s Free Datasets

Random posts from online message boards - English posts originating from the US based forums & message boards with over 20 participants in the thread
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No. of Downloads  No. of Documents
File Size (zipped)  File Size (zipped)
Crawled Date  Crawled Date
Mar, 2017
Format Available  Format Available
Get free Random posts from online message boards dataset crawled from the Webz.io API Online discussions category.
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Example of How it Looks
  "organizations": [],
  "uuid": "0a3257c5093fe4eb181d6a65f06a2444734d15b0",
  "thread": {
    "social": {
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    "site_full": "forums.unrealengine.com",
    "main_image": "",
    "site_section": "https://forums.unrealengine.com/forumdisplay.php?66",
    "section_title": "Animation",
    "url": "https://forums.unrealengine.com/showthread.php?2447-Animation-and-Rigging-Tools-FAQ-Known-Issues-and-Feature-Roadmap&p=673477",
    "country": "US",
    "domain_rank": 8722,
    "title": "Animation and Rigging Tools: FAQ, Known Issues and Feature Roadmap - Page 43",
    "performance_score": 0,
    "site": "unrealengine.com",
    "participants_count": 26,
    "title_full": "Animation and Rigging Tools: FAQ, Known Issues and Feature Roadmap - Page 43",
    "spam_score": 0.001,
    "site_type": "discussions",
    "published": "2017-01-01T22:14:00.000+02:00",
    "replies_count": 38,
    "uuid": "8a4ba80148229c1fedd83ae6c1880aa9d434be37"
  "author": "laggyluk",
  "url": "https://forums.unrealengine.com/showthread.php?2447-Animation-and-Rigging-Tools-FAQ-Known-Issues-and-Feature-Roadmap&p=673477#postcount661467",
  "ord_in_thread": 25,
  "title": "",
  "locations": [],
  "entities": {
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    "organizations": []
  "highlightText": "",
  "language": "english",
  "persons": [],
  "text": "Found a bug When I import .obj to use it as skin it has a name like 'SomethingSomething:Mesh' this ':' in name causes error and prevents me from moving back from deformation setup to skeleton creation So If I forget to rename the mesh after import and later when want to change something in skeleton setup I have to start everything from scratch. Renaming mesh at later stage causes other errors and generally breaks the animation tool",
  "external_links": [],
  "published": "2017-02-05T18:15:00.000+02:00",
  "crawled": "2017-03-01T01:38:54.045+02:00",
  "highlightTitle": ""
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